Thanks you for your continuous support and feedback. This is a nod to B movie plots where sometimes characters make the most illogical decision.-Tentative fix for bug that could cause the Inventory button not to respond properly on certain devices sometimes. The four heroes decide that it would be a good idea if one of them enters alone. In this case, an Evil Dark Lord steals all the light in the world and traps it inside a magical lantern. The game doesn't take itself very seriously and makes fun of the traditional plots. Permanent death is a major part of the game, in which if the player dies by losing all HP it will restart from the beginning of the game, thus creating a different dungeon, there are no options inside the game to change this, so while the player can save and continue later at any moment, if he dies he can't continue. Each turn the player may move or attack monsters in adjacent squares, pick, drop, and use items, and interact with various in-game objects. The game has a very fast approach to the turn-based mechanic, and while the player does have to wait for the enemies to take turn, everything is done very quickly to keep the action fluid. The game is turn-based, and both the player and numerous enemies take turns performing actions. The game world is placed in a tile-based square grid that is viewed from a top-down perspective, where the player, enemies, items and objects occupy discrete squares. The entire game is randomly generated, so monsters, traps, loot are never on the same place. The player enters a Mansion on the top floor and gradually progress down the increasing difficulty floors by leveling up. The player can assume the role of one of four different character class types, the Warrior, Wizard, Assassin or Shaman. On August 2, 2017, it was announced that it would be coming to the Nintendo Switch. It was later released for PlayStation 4 on January 17, 2017. In February 2016, it was announced that the game was being developed on Wii U and Nintendo 3DS and was released on September 29, 2016. It was initially released for Windows, Mac and iOS and was later ported to Xbox One via on September 7, 2015. The game features 16-bit graphics to resemble games from the Super Nintendo and Sega Genesis era. Quest of Dungeons is a roguelike indie game released on Maby Portuguese developer Upfall Studios.
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